Indie studio BrewWhale has officially opened sign-ups for the upcoming Steam playtest of its new title, It’s Breaking Out. Players interested in experiencing this dark card-based roguelike, which draws heavily from themes of cosmic horror, can visit the game’s official store page to select “Request Access.” This will ensure they receive notifications when the developers begin inviting participants for the playtest.
It’s Breaking Out promises an intriguing blend of psychological tension and unpredictable gameplay systems, all inspired by the works of H. P. Lovecraft. At the heart of the game lies a unique deck-building mechanic that incorporates elements of chance and risk. Players replace traditional mana systems with dice, turning every turn into a delicate balancing act between fortune and calamity. This innovative approach encourages players to experiment with a myriad of builds and strategies, each evolving with the roll of the dice.
The role of dice in It’s Breaking Out extends beyond mere chance; they are integral to both combat and progression. Players will roll dice to activate cards and unleash spells, but the outcomes remain uncertain, adding an element of suspense to each action. This design choice embodies the game’s overarching themes of madness, fate, and the unpredictable forces that lie beyond human comprehension.
The narrative unfolds around an ancient box, discovered in the depths of forgotten ruins. This mysterious artifact, adorned with enigmatic symbols and bound by heavy chains, is said to contain something desperate to escape. Legends suggest that the box serves as a safeguard against the malevolent presence within. While these tales may initially appear to be harmless folklore, the deeper truth concerning the box is far older and more unsettling, hinting at an experience steeped in horror.
Through its combination of engaging mechanics and unsettling storyline, It’s Breaking Out seeks to generate an atmosphere where curiosity intertwines with fear and unpredictability. Players are invited to gradually unearth a horror that refuses to be contained, making each playthrough a unique venture into the unknown. The game aims to challenge players, not only in skill but also in psyche, as they confront the dark mysteries surrounding their narrative journey.
As the game gears up for its playtest phase, anticipation is building within the gaming community. Players eager to dive into this blend of card-based strategy and cosmic horror will have the opportunity to shape the game’s development through their feedback. The initial reactions from participants during this testing period could provide valuable insights, ultimately influencing the final release of It’s Breaking Out.
In a landscape increasingly populated by indie titles, It’s Breaking Out stands out by marrying innovative game mechanics with a rich, narrative-driven experience. As players look forward to exploring the game’s dark themes and intricate gameplay systems, it sets the stage for a potentially impactful debut in the roguelike genre. With the promise of unpredictability and depth, this title may attract both fans of Lovecraftian horror and enthusiasts of strategic card games alike.





























