A remaster of the cult classic “Sacred 2” has hit the market, attempting to revive interest in the action role-playing game (ARPG) that has sustained a dedicated fanbase since its original release in 2008. However, early reviews suggest that the remaster may not meet the expectations of its diehard followers or attract new players, as it appears to be a half-hearted effort lacking the necessary enhancements that modern gamers have come to expect.
What set “Sacred 2” apart from its ARPG competitors was its distinctive tone and quirky world. The game is known for its campy humor and offbeat character selection, which includes a robotic dogman armed with laser weaponry. While the remaster retains some of this sharp personality, the overall experience has been diminished by a lack of significant updates to its graphics and performance.
In an era marked by successful remakes and remasters that breathe new life into beloved titles, “Sacred 2 Remastered” disappointingly falls short. Original fans will recall that the game was not visually impressive even at launch, but the remaster has failed to elevate its graphical quality. Players have reported numerous performance issues, including limited draw distances, frequent pop-ins, and regular crashes that detract from gameplay.
These technical shortcomings exacerbate an already underwhelming experience. Even with the game’s inherent charm, the aforementioned issues have rendered it frustrating for many. The game’s structure, more akin to an open adventure title than a traditional ARPG, allows players to undertake various side quests in towns and explore a vibrant world. This feature was a standout aspect in 2008 and still contributes to the game’s unique feel, but it is overshadowed by the remaster’s flaws.
A particularly problematic aspect of this remaster is its control scheme. “Sacred 2” features a combat arts system that enables players to craft custom combos of attacks and abilities. However, the game inadequately conveys how to optimize this mechanic, leaving players to rely on external guides for effective character building. This oversight highlights a lack of attention to detail that would have improved the player experience.
With existing options still available, the question arises as to why this remaster was even produced. Players on PC can still access older, superior versions of the game. Xbox users also have the choice to revert to the Xbox 360 edition, which, while not aging as gracefully as its PC counterpart, remains preferable to the remastered version. PlayStation users find themselves in a more difficult position, facing a decision on whether this flawed remaster is their only modern option.
The remaster was promoted with videos featuring original developers, raising expectations for a revitalized experience. Instead, this release has marred the legacy of “Sacred,” creating a situation where significant patchwork would be needed to render the game acceptable. As it stands, “Sacred 2 Remastered” falls short of justifying its price tag.
In a thriving market for loot-based ARPGs, players have plenty of alternatives that far exceed what “Sacred 2” offers in its current state. With a rating of just 1 star out of 5, “Sacred 2 Remastered” represents a missed opportunity to engage both returning fans and newcomers. As the gaming industry continues to evolve, the importance of delivering quality remasters cannot be overstated, and this title serves as a cautionary tale for future projects.


























